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CASE STUDY · [05]
Quest 3 Gladiator
Gladiator combat game on Oculus Quest 3. Weapon physics, dodge mechanics, arena AI.
Outcomes
0hzFramerate lock
0Target
MEDIA SLOT
BRIEF
A weekend build that got bigger. I wanted the combat to feel like the weight of the weapon actually mattered.
[01]
Playing it
You fight waves of enemies with a chosen weapon. A short sword feels different from a mace because the physics constraints on each are different, not because of a stat block. Dodges are on a limited budget with a recharge, so every hit demands one you actually planned.
MEDIA SLOT
MEDIA SLOT
STACK